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Bossbars.json

Unariginal edited this page Jun 21, 2025 · 7 revisions

Default File

{
  "setup_phase_example": {
    "bar_color": "blue",
    "bar_style": "progress",
    "bar_text": "<blue>Prepare for battle against %boss.form% %boss.species%!",
    "use_actionbar": true,
    "actionbar_text": "<gold>Raid starts in %raid.phase_timer%"
  },
  "fight_phase_example": {
    "bar_color": "red",
    "bar_style": "notched_20",
    "bar_text": "<red>Boss %boss.form% %boss.species%",
    "use_actionbar": true,
    "actionbar_text": "<red>Raid ends in %raid.phase_timer% <dark_gray>| <red>HP %boss.currenthp%/%boss.maxhp%"
  },
  "pre_catch_phase_example": {
    "bar_color": "red",
    "bar_style": "progress",
    "bar_text": "<red>Catching event starts soon, get to a safe place!",
    "use_actionbar": true,
    "actionbar_text": "<red>Catching event starts in %raid.phase_timer%"
  },
  "catch_phase_example": {
    "bar_color": "yellow",
    "bar_style": "progress",
    "bar_text": "<yellow>Time to catch %boss.form% %boss.species%",
    "use_actionbar": true,
    "actionbar_text": "<yellow>Catching event ends in %raid.phase_timer%"
  }
}

Config Sections

  • "boss_bar_identifier": json object
    • "bar_color": string
      The color of the bossbar, only default Minecraft colors are available.
    • "bar_style": string
      The style of the boss bar. Listed here
    • "bar_text": string
      The text to show on the boss bar.
    • "use_actionbar": boolean
      Toggle the action bar (text above the player's hotbar).
    • "actionbar_text": string
      The text to show above the player's hotbar during this phase.

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