[TF2] Improve ammo display on target ID #1212
Open
+111
−61
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Description
This PR makes multiple changes to how ammo displays on the TargetID Display, which appears when healing a patient.
These changes also apply to spy's disguises and two new VScript functions
GetDisguiseAmmoReserveCount()
andSetDisguiseAmmoReserveCount()
have been added to access the disguise reserve ammo.Similarly to how ammo appears for disguise weapons, the reserve is also randomized when viewed this way.
If this gets merged, a new language token needs to be added to show weapons with reserve ammo:
"TF_playerid_ammo_reserve" " %s1 / %s2"