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@wgetJane wgetJane commented Oct 25, 2025

fixes a bug introduced by a recent patch: #845 (comment)

fixes ValveSoftware/Source-1-Games/issues/7636

(i tested behaviours before that patch, after that patch, and after this patch)

note to other contributors submitting prediction-related fixes:

prediction->IsFirstTimePredicted() should only be used alone if you're sure that it's always called in prediction

because it always returns false outside of prediction

otherwise check for prediction->InPrediction() first

@wgetJane wgetJane changed the title fix miniguns spinning very slowly in third-person [TF2] fix miniguns spinning very slowly in third-person Oct 25, 2025
@wgetJane wgetJane changed the title [TF2] fix miniguns spinning very slowly in third-person [TF2] fix miniguns not spinning or spinning very slowly outside of first-person Oct 25, 2025
@wgetJane
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to be clear, "third-person" here means the miniguns on other players, not on your own player (using the thirdperson command)

@Marioiscool246
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Marioiscool246 commented Oct 26, 2025

I originally thought this was only related to the barrel movement on the viewmodel, since it didn't have the spin speed stuff going on in thirdperson. I am still new to source engine stuff so thanks for pointing this out :)

@wgetJane
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I originally thought this was only related to the barrel movement on the viewmodel, since it didn't have the spin speed stuff going on in thirdperson. I am still new to source engine stuff so thanks for pointing this out :)

yeah thats fair, it's not exactly well-documented at all

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[TF2] Latest update broke minigun's barrel spin in third person.

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