v4.0.0.4 (AGS 4.0 Early Alpha 9)
Pre-release
Pre-release
This is AGS 4.0 Early Alpha 9.
Contains updates and fixes from 3.6.1 RC6 (except ones related to backwards compatibility).
Other changes:
Editor:
- Fixed 8-bit images imported and converted for a 32-bit game to not get their colors clamped to a low-precision palette.
- Fixed 8-bit rooms not being usable in the new Editor version (regression in AGS 4).
NOTE: 8-bit backgrounds are still not working fully correct in this version, new imported bgs do not have their palette remapped. - Fixed Room Editor can crash when working with non-32bit rooms (regression in AGS 4).
Script API:
- Added VideoPlayer struct, which provides means of playing non-blocking videos rendered onto a sprite that may be displayed on any game object.
Engine:
- Camera will not follow a disabled player character.
- Fixed error occuring when trying to make a screenshot while running Direct3D renderer (regression in AGS 4).
- Fixed sprites leaving traces on background while running Software renderer (regression in AGS 4).