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v4.0.0.4 (AGS 4.0 Early Alpha 9)

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@ivan-mogilko ivan-mogilko released this 15 Mar 15:44
· 1458 commits to ags4 since this release

This is AGS 4.0 Early Alpha 9.

Contains updates and fixes from 3.6.1 RC6 (except ones related to backwards compatibility).

Other changes:

Editor:

  • Fixed 8-bit images imported and converted for a 32-bit game to not get their colors clamped to a low-precision palette.
  • Fixed 8-bit rooms not being usable in the new Editor version (regression in AGS 4).
    NOTE: 8-bit backgrounds are still not working fully correct in this version, new imported bgs do not have their palette remapped.
  • Fixed Room Editor can crash when working with non-32bit rooms (regression in AGS 4).

Script API:

  • Added VideoPlayer struct, which provides means of playing non-blocking videos rendered onto a sprite that may be displayed on any game object.

Engine:

  • Camera will not follow a disabled player character.
  • Fixed error occuring when trying to make a screenshot while running Direct3D renderer (regression in AGS 4).
  • Fixed sprites leaving traces on background while running Software renderer (regression in AGS 4).