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Pull requests list

bevyengine.org -> bevy.org A-Meta About the project itself
#19503 opened Jun 5, 2025 by cart Loading…
Add missing docs for ImageLoader C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19499 opened Jun 5, 2025 by theotherphil Loading…
Fix iOS simulator build A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior O-iOS Specific to the iOS mobile operating system P-Compile-Failure A failure to compile Bevy apps S-Blocked This cannot move forward until something else changes
#19498 opened Jun 5, 2025 by madsmtm Draft
Delete System::component_access(). A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19496 opened Jun 5, 2025 by andriyDev Loading…
Use component_access_set to determine the set of conflicting accesses between two systems. A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19495 opened Jun 5, 2025 by andriyDev Loading…
Improve documentation on Specialized*Pipeline*. A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19494 opened Jun 4, 2025 by andriyDev Loading…
Bundle refactor - Option bundles and Box<dyn Bundle> A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help S-Needs-Help The author needs help finishing this PR. S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#19491 opened Jun 4, 2025 by SkiFire13 Draft 0.17
Have Single and Populated fail instead of skipping A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#19489 opened Jun 4, 2025 by chescock Loading… 0.17
Fix PickingInteraction change detection A-Picking Pointing at and selecting objects of all sorts C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19488 opened Jun 4, 2025 by kristoff3r Loading… 0.16.2
Add Events<T>::retain implementation through existing drain with send_batch A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#19486 opened Jun 4, 2025 by GMcMichael Loading…
Return an error when adding the same asset label multiple times. A-Assets Load files from disk to use for things like images, models, and sounds C-Bug An unexpected or incorrect behavior D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19485 opened Jun 4, 2025 by andriyDev Loading…
Assets::get_many A-Assets Load files from disk to use for things like images, models, and sounds C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19484 opened Jun 3, 2025 by Wuketuke Loading…
[Draft] deny(missing_docs) for bevy_reflect S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19481 opened Jun 3, 2025 by theotherphil Draft
PlaneMeshBuilder: allow for different number of subdivisions in X and Z directions A-Math Fundamental domain-agnostic mathematical operations C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19479 opened Jun 3, 2025 by Wuketuke Loading…
Stop storing access for all systems A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19477 opened Jun 3, 2025 by chescock Loading…
Componentize system-internal QueryState. A-ECS Entities, components, systems, and events D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way P-Unsound A bug that results in undefined compiler behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19473 opened Jun 3, 2025 by re0312 Loading…
allow access to the source error of AssetLoaderError and downcasting A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19471 opened Jun 2, 2025 by Austreelis Loading…
Add ZIndex, YSort, and SortBias 2d components A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19463 opened Jun 2, 2025 by tychedelia Loading… 0.17
Allow images to be resized on the GPU without losing data A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19462 opened Jun 2, 2025 by tychedelia Loading…
Add health bar example C-Examples An addition or correction to our examples D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19457 opened Jun 1, 2025 by GitGhillie Loading…
Shared components A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Controversial There is active debate or serious implications around merging this PR
#19456 opened Jun 1, 2025 by eugineerd Loading…
Remove entity reserving/pending/flushing system A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#19451 opened May 31, 2025 by ElliottjPierce Loading…
5 tasks
Schedule build pass maintenance A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19450 opened May 31, 2025 by PixelDust22 Loading…
Moving frame_count diagnostics to FrameCountDiagnosticsPlugin A-Diagnostics Logging, crash handling, error reporting and performance analysis D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19446 opened May 31, 2025 by tjlaxs Loading…
Error when #[entities] is on the wrong part A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19445 opened May 30, 2025 by Bleachfuel Loading…
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