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Pull requests list

Edit comments sRGB for HDR usage
#20281 opened Jul 25, 2025 by studnikoff Loading…
UI material z-offset override A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20279 opened Jul 25, 2025 by ickshonpe Loading…
Delete ui_material.rs A-UI Graphical user interfaces, styles, layouts, and widgets D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20278 opened Jul 24, 2025 by ickshonpe Loading…
Update taffy requirement from 0.7 to 0.8 A-UI Graphical user interfaces, styles, layouts, and widgets C-Dependencies A change to the crates that Bevy depends on S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20275 opened Jul 24, 2025 by mnmaita Draft
Add methods Observer::with_entities and Observer::watch_entities A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20274 opened Jul 24, 2025 by gwafotapa Loading… 0.17
EntityMut::get_components_mut. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20273 opened Jul 24, 2025 by chescock Loading…
UI layout taffy sync fix A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20270 opened Jul 24, 2025 by ickshonpe Loading… 0.17
Add with_related_empty methods to EntityWorldMut and EntityCommands A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20268 opened Jul 23, 2025 by muddxyii Loading…
Support multiple unnamed fields in relationship derive A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20261 opened Jul 23, 2025 by Azorlogh Loading… 0.17
Solari GI: Balance heuristic for spatial resampling A-Rendering Drawing game state to the screen
#20259 opened Jul 23, 2025 by JMS55 Loading… 0.17
Fix observers' access to relationship data during despawn_related A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Uncontroversial This work is generally agreed upon
#20258 opened Jul 23, 2025 by muddxyii Loading… 0.17
Make math primitives runtime constructable, meshable A-Math Fundamental domain-agnostic mathematical operations A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20250 opened Jul 22, 2025 by tychedelia Loading… 0.17
Extract text colors per glyph A-Rendering Drawing game state to the screen A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20245 opened Jul 22, 2025 by ickshonpe Loading…
Solari specular scene/PT support A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible
#20242 opened Jul 22, 2025 by JMS55 Loading… 0.17
cache update action: fix setup A-Build-System Related to build systems or continuous integration C-Bug An unexpected or incorrect behavior
#20240 opened Jul 22, 2025 by mockersf Loading…
Color swatch widget. A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20237 opened Jul 22, 2025 by viridia Loading…
Update accesskit requirement from 0.19 to 0.21 C-Dependencies A change to the crates that Bevy depends on
#20222 opened Jul 21, 2025 by dependabot bot Loading…
Add bevy_camera_controllers crate and move freecam implementation into it A-Camera User-facing camera APIs and controllers. C-Code-Quality A section of code that is hard to understand or change C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Blocked This cannot move forward until something else changes X-Blessed Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
#20215 opened Jul 21, 2025 by alice-i-cecile Draft
3 tasks
0.18
Use RenderStartup for SSAO systems. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20206 opened Jul 19, 2025 by andriyDev Loading…
Tile entities; TilemapLayer; TileStorage A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#20205 opened Jul 19, 2025 by ConnerPetzold Draft
Type-erased Specializers A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes
#20192 opened Jul 18, 2025 by ecoskey Draft
feat: Add comprehensive read-only Bevy Inspector with remote inspection capabilities A-Dev-Tools Tools used to debug Bevy applications. A-Editor Graphical tools to make Bevy games D-Complex Quite challenging from either a design or technical perspective. Ask for help! M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#20189 opened Jul 18, 2025 by jbuehler23 Draft
Use RenderStartup for atmosphere rendering. A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes
#20186 opened Jul 18, 2025 by andriyDev Loading…
Remove task in handle_tasks in async_compute example A-Tasks Tools for parallel and async work C-Docs An addition or correction to our documentation C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20175 opened Jul 17, 2025 by IceSentry Loading…
Use RenderStartup for order independent transparency A-Rendering Drawing game state to the screen C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Blocked This cannot move forward until something else changes
#20170 opened Jul 17, 2025 by andriyDev Loading…
ProTip! Exclude everything labeled bug with -label:bug.