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Pull requests: bevyengine/bevy
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UI material z-offset override
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20279
opened Jul 25, 2025 by
ickshonpe
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Delete Graphical user interfaces, styles, layouts, and widgets
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
ui_material.rs
A-UI
#20278
opened Jul 24, 2025 by
ickshonpe
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Update taffy requirement from 0.7 to 0.8
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Dependencies
A change to the crates that Bevy depends on
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Add methods Observer::with_entities and Observer::watch_entities
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
EntityMut::get_components_mut
.
A-ECS
#20273
opened Jul 24, 2025 by
chescock
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UI layout taffy sync fix
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
with_related_empty
methods to EntityWorldMut
and EntityCommands
A-ECS
#20268
opened Jul 23, 2025 by
muddxyii
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Support multiple unnamed fields in relationship derive
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Fix observers' access to relationship data during Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Uncontroversial
This work is generally agreed upon
despawn_related
A-ECS
Make math primitives runtime constructable, meshable
A-Math
Fundamental domain-agnostic mathematical operations
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Extract text colors per glyph
A-Rendering
Drawing game state to the screen
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20245
opened Jul 22, 2025 by
ickshonpe
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Solari specular scene/PT support
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
cache update action: fix setup
A-Build-System
Related to build systems or continuous integration
C-Bug
An unexpected or incorrect behavior
#20240
opened Jul 22, 2025 by
mockersf
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Color swatch widget.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20237
opened Jul 22, 2025 by
viridia
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Update accesskit requirement from 0.19 to 0.21
C-Dependencies
A change to the crates that Bevy depends on
#20222
opened Jul 21, 2025 by
dependabot
bot
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Add bevy_camera_controllers crate and move freecam implementation into it
A-Camera
User-facing camera APIs and controllers.
C-Code-Quality
A section of code that is hard to understand or change
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Blocked
This cannot move forward until something else changes
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-SME
Decision or review from an SME is required
X-Controversial
There is active debate or serious implications around merging this PR
RenderStartup
for SSAO systems.
A-Rendering
#20206
opened Jul 19, 2025 by
andriyDev
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Tile entities; TilemapLayer; TileStorage
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#20205
opened Jul 19, 2025 by
ConnerPetzold
•
Draft
Type-erased Specializers
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
feat: Add comprehensive read-only Bevy Inspector with remote inspection capabilities
A-Dev-Tools
Tools used to debug Bevy applications.
A-Editor
Graphical tools to make Bevy games
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
#20189
opened Jul 18, 2025 by
jbuehler23
•
Draft
Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
RenderStartup
for atmosphere rendering.
A-Rendering
#20186
opened Jul 18, 2025 by
andriyDev
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Remove task in handle_tasks in async_compute example
A-Tasks
Tools for parallel and async work
C-Docs
An addition or correction to our documentation
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20175
opened Jul 17, 2025 by
IceSentry
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Use Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Blocked
This cannot move forward until something else changes
RenderStartup
for order independent transparency
A-Rendering
#20170
opened Jul 17, 2025 by
andriyDev
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