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Rendering: Pre-allocate light vectors in scene culling#114329

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kellemar wants to merge 2 commits into
godotengine:masterfrom
kellemar:vector-reserve-optimization
Open

Rendering: Pre-allocate light vectors in scene culling#114329
kellemar wants to merge 2 commits into
godotengine:masterfrom
kellemar:vector-reserve-optimization

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Commits on Dec 25, 2025

Commits on Dec 27, 2025