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2 changes: 1 addition & 1 deletion sim/core/spell_mod.go
Original file line number Diff line number Diff line change
Expand Up @@ -257,7 +257,7 @@ const (
// Uses FloatValue
SpellMod_CritDamageBonus_Flat

// Will reduce spell.DefaultCast.Cost by % amount. -5% = -0.05
// Will reduce spell.DefaultCast.Cost by % amount. -5% = -5
// Uses IntValue
SpellMod_PowerCost_Pct

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2 changes: 1 addition & 1 deletion sim/hunter/arcane_shot.go
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ func (hunter *Hunter) getArcaneShotConfig(rank int, timer *core.Timer) core.Spel
IgnoreHaste: true,
CD: core.Cooldown{
Timer: timer,
Duration: time.Second*6 - time.Millisecond*200*time.Duration(hunter.Talents.ImprovedArcaneShot),
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Moved to talents.go

Duration: time.Second * 6,
},
},

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