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Fish Traps
An Sar edited this page Feb 11, 2018
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Fish Traps are craft-able from a variety of wood types, once in hand simply place the trap int at least one block deep water, making sure the face is exposed to at least a few blocks of water.
Once placed the trap is idle until set with bait, which can be added by clicking the trap with the bait item in hand. A full stack can be added, but at this point it must be done one at a time.
Catching one or more fish will consume the current bait item, until the trap is full. Other items have a chance to get collected, items change based on biome.
Interaction:
- Sneak-Clicking allows the trap to be easily picked up, it will however drop whatever items are contained within
Related Configs:
- FISH_TRAP_TICK_RATE controls the base number of ticks the block will use when scheduling an update
- FISH_TRAP_BASE_CATCH base chance of fish trap catching fish
- FISH_TRAP_BASE_JUNK base chance of fish trap catching junk
- FISH_TRAP_BASE_TREASURE base chance of fish trap catching treasure
- FISH_TRAP_BAIT additional bait items for fish traps. example: harvestcraft:fruitbaititem
- Getting Started
- Storage
- Machines
- Additional Blocks/Items
- Thatch/Slats
- Ladders
- Drains & Grates
- Pitfall Spikes
- Projectiles
- World Gen
- Monsters
- Steppe Wolves
- Ovis Atre
- Sharks
- Alligators
- Rats
- Chupacabra
