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Clamp SpotLight.outer_angle to pi/2-epsilon at extraction time
#24734
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
|
|
@@ -27,6 +27,7 @@ use bevy_light::{ | |
| Cascades, DirectionalLight, DirectionalLightShadowMap, GlobalAmbientLight, PointLight, | ||
| PointLightShadowMap, RectLight, ShadowFilteringMethod, SpotLight, VolumetricLight, | ||
| }; | ||
| use bevy_log::warn_once; | ||
| use bevy_material::{ | ||
| key::{ErasedMaterialPipelineKey, ErasedMeshPipelineKey}, | ||
| MaterialProperties, | ||
|
|
@@ -638,8 +639,22 @@ pub fn extract_lights( | |
| )); | ||
| } | ||
|
|
||
| let texel_size = | ||
| 2.0 * ops::tan(spot_light.outer_angle) / directional_light_shadow_map.size as f32; | ||
| // `outer_angle` must be <π/2. | ||
| let (inner_angle, outer_angle) = { | ||
| let mut outer_angle = spot_light.outer_angle; | ||
| if outer_angle >= core::f32::consts::FRAC_PI_2 { | ||
| warn_once!( | ||
| "A `SpotLight` has `outer_angle` {} >= π/2 (~1.57079), clamping it to just below π/2. \ | ||
| Spot lights require `outer_angle < π/2`", | ||
| outer_angle | ||
| ); | ||
| outer_angle = core::f32::consts::FRAC_PI_2 - 1e-4; | ||
|
Contributor
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The 1e-4 is completely arbitrary |
||
| } | ||
| // Keep inner_angle <= outer_angle after clamping. | ||
| (spot_light.inner_angle.min(outer_angle), outer_angle) | ||
| }; | ||
|
|
||
| let texel_size = 2.0 * ops::tan(outer_angle) / directional_light_shadow_map.size as f32; | ||
|
|
||
| let mut entity_commands = commands.entity(render_entity); | ||
| let extracted_spot_light = ExtractedPointLight { | ||
|
|
@@ -662,7 +677,7 @@ pub fn extract_lights( | |
| * texel_size | ||
| * core::f32::consts::SQRT_2, | ||
| shadow_map_near_z: spot_light.shadow_map_near_z, | ||
| spot_light_angles: Some((spot_light.inner_angle, spot_light.outer_angle)), | ||
| spot_light_angles: Some((inner_angle, outer_angle)), | ||
| volumetric: volumetric_light.is_some(), | ||
| affects_lightmapped_mesh_diffuse: spot_light.affects_lightmapped_mesh_diffuse, | ||
| #[cfg(feature = "experimental_pbr_pcss")] | ||
|
|
||
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Is this not true anymore? Just wondering the reason for the removal
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I feel like publicly documenting the behavior of an unsupported value sends a confusing message. To me this read as "pi/2 is possible, with the only downside that you might get weird shadows".