Releases: cluttered-code/godot-health-hitbox-hurtbox
Releases · cluttered-code/godot-health-hitbox-hurtbox
v4.0.0
v3.2.1
Only load 2D or 3D components that exist into the editor
v3.2.0
allow HurtBoxes to inverse damage and healing using flags instead of negative multiplier values
v3.1.0
HurtBox will call the opposite function for damage or heal if the coresponding multiplier is a negative value.
v3.0.0
- Add HitScan2D and HitScan3D
- Move hurtbox collision detection into hitbox and hitscan.
v2.0.0
- use parent entity instead of owner when sending health signals
- allow health entity to be overridden
- added some more signals
- fully test pushes
v1.2.0
Add more Health
signals and add more to the README
v1.1.0
Add more signals to Health
to notify more conditions that were hit
v1.0.1
Fix links in README
v1.0.0
Initial Release