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v2.9.5

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@zeiktuvai zeiktuvai released this 04 Feb 21:01
· 1 commit to Dev since this release
  • Fixed bug in better show/hide module and other spawn modules that would cause vehicles to become disabled and hidden when outside of the area they were found in.
  • Added small amount of weapon attachments (optics, grips, muzzle, etc.) to armory logistics locations.
  • Added Checkpoint and Fortify modules as intel providers for the intel system.