[FEATURE] Windows-compatible viewer support #610
+770
−21
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This PR adds Windows compatibility to Genesis Viewer by providing a non-JIT implementation of the renderer.
Background
The original Genesis Viewer uses JIT compilation for OpenGL rendering, which causes issues on Windows machines. This PR provides a non-JIT implementation while maintaining the same functionality.
Changes
genesis/ext/pyrender/non_jit_renderer.py
Testing
To test this implementation:
python examples\rigid\control_franka.py --vis
orpython examples\rendering\moving_camera.py --vis
The implementation has been tested on Windows 10 and 11, with Python 3.10.
Note: Due to the removal of JIT optimization, there may be a decrease in performance compared to the original implementation on non-Windows systems.
This implementation is focused on Windows compatibility while maintaining the existing functionality. As I am not an OpenGL expert, reviews and suggestions from OpenGL experts would be particularly appreciated.