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Pull requests: visgl/luma.gl
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feat(effects): add HDR glass showcase and emissive packet lighting
#2763
opened Jul 26, 2026 by
ibgreen-openai
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feat(experimental): add GPU-native hierarchical trace manipulation
#2762
opened Jul 25, 2026 by
ibgreen-openai
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feat(effects): integrate analytic GTAO ambient composition
#2759
opened Jul 24, 2026 by
ibgreen-openai
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feat(effects): Add clustered volumetrics, adaptive HDR exposure, and cinematic bloom
#2755
opened Jul 22, 2026 by
ibgreen-openai
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feat: add WebGL extension and WebGPU feature support
#2746
opened Jul 18, 2026 by
ibgreen-openai
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fix(core): manage device canvas context lifecycle
#2742
opened Jul 17, 2026 by
ibgreen-openai
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test: run specs in node and browser
#2740
opened Jul 13, 2026 by
ibgreen-openai
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Draft
[codex] GPU-culled deck.gl Trace Layer
#2736
opened Jul 6, 2026 by
ibgreen-openai
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[codex] Add Arrow temporal timeline playback
#2716
opened Jul 3, 2026 by
ibgreen-openai
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Draft
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