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Company
skzk edited this page Jul 10, 2025
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A prefab slave item for company prefabs.
Item ID: 0x06 (6)
Item file: base
Field(s) | Description |
---|---|
struct economy_link_item
|
See Economy Link struct. Flags: |
token company_name
|
Unit name of the company, as defined in /def/company/<company>.sui .
|
u64 node_uid
|
The UID of the main node of this item. This node is linked to the |
u32 node_count array_u64 node_uids
|
UIDs of nodes which represent the prefab's spawn points. |
array_u32 node_flags |
A flag field for each spawn point.
Bits 0-3: The spawn point type. |
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.base/.aux/.snd
- Animated Model
- Bezier Patch
- Buildings
- Bus Stop
- Camera Path
- Camera Point
- City
- Company
- Compound
- Curve
- Cut Plane
- Cutscene
- Environment Area
- Far Model
- Ferry
- Fuel Pump
- Garage
- Gate
- Hinge
- Hookup
- Map Area
- Map Overlay
- Model
- Mover
- Parking
- Prefab
- Road
- Service
- Sign
- Sound
- Terrain
- Traffic Area
- Trajectory
- Trigger
- Visibility Area
- Walker