-
Notifications
You must be signed in to change notification settings - Fork 7
LogicTimer
Vicious Squid edited this page Apr 22, 2026
·
1 revision
LogicTimer
Used for time-based logic in the game, such as:
- Delaying actions (e.g., opening a door after 5 seconds).
- Repeating actions at intervals (e.g., spawning enemies every 10 seconds).
- Synchronizing events (e.g., starting a sequence after a delay).
Can be activated via a trigger or the I/O system
Inputs:
-
Start: Start the timer -
Stop: Stop the timer -
Reset: Reset the timer -
SetTime: Set the timer duration [float]
Outputs:
-
OnTimerEnd: Fired when the timer ends