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Spawner

Vicious Squid edited this page May 19, 2026 · 14 revisions
Camera LogicSpawner

This is an entity that can create other entities (even itself!)

See example map Spawner_Test.json


Target this entity with a trigger or call it via the I/O system


Spawn Type: - What to spawn

Target Node: (optional) - Where to spawn it (PathNode)

Max Spawn: - Maximum number of times to spawn (0 = unlimited)

If a Target Node is not specified then the position of the Spawner will be used

Inputs:

  • Spawn: Spawn one entity at the target PathNode
  • Enable: Allow spawning
  • Disable: Prevent spawning
  • SetTargetNode: Set spawn location to PathNode [string]

Outputs:

  • OnSpawn: Fired each time an entity is spawned
  • OnMaxReached: Fired when the max_spawn limit is hit

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