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Spawner
Vicious Squid edited this page May 19, 2026
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14 revisions
See example map
Spawner_Test.json
Target this entity with a trigger or call it via the I/O system
Spawn Type: - What to spawn
Target Node: (optional) - Where to spawn it (PathNode)
Max Spawn: - Maximum number of times to spawn (0 = unlimited)
If a Target Node is not specified then the position of the Spawner will be used
Inputs:
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Spawn: Spawn one entity at the target PathNode -
Enable: Allow spawning -
Disable: Prevent spawning -
SetTargetNode: Set spawn location to PathNode [string]
Outputs:
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OnSpawn: Fired each time an entity is spawned -
OnMaxReached: Fired when the max_spawn limit is hit